Cradlepoint Escape Spécifications Page 84

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82 | august 2008 www.linuxjournal.com
data—camera settings and movement, as well as the
“point cloud”—to various 3-D programs, and it is in the
3-D program where the magic happens. The 3-D program
also gives an extra measure of control and refinement
beyond what the tracker itself allows, as you can tweak
the camera animation curves.
I said earlier that the 1990s saw a lot of funding into creat-
ing software like this. Well, as every tech-junkie knows, where
thy research funding is, there thy grad students also will be.
Thanks to a team of particularly dedicated grad students in
Hannover, Germany, the technology to match camera move-
ment in three dimensions is available to Linux and Windows
users for free—a very good deal, considering that comparable
commercial packages run upward of several thousand dollars a
seat. For the savings, you do sacrifice some sophistication in
the ability to fine-tune your shot, but for most applications,
Voodoo does very well.
So, grab a copy of it, and let’s get you ready for your
appearance on the Art Bell show, peddling your newest
Genuine UFO Video (tm)!
The Incantation
First, head over to www.digilab.uni-hannover.de/
download.html, and download a package appropriate to
your system. Note that there are no source packages—
Voodoo may be freeware, but it is not, and probably never
will be, open source. So, grab the binary that is convenient
for you. Note that there are no x86_64 binaries available.
If you have a 64-bit system, just grab the x86 package—it
doesn’t depend on any 32-bit libs to work, and it won’t
choke on execution.
Pop open a command window, and use
tar -xvzf
to
open the archive. Next, move into the resulting voodoo-
versionnumber directory, then a further level deep into the /bin
directory, and run
./voodoo
.
The Bloodletting
Anyone familiar with old Roger Corman movies will realize
that bloodletting is an essential step in working good voodoo.
In this case, it’s your video that needs to be bashed into tiny
bits. Voodoo will not chew through video, it works only on
still image sequences.
A quick ffmpeg call will give you the image sequence
you require:
ffmpeg -i videofilename.avi -f image2 %03d.png
Once done, run Voodoo.
The interface, at first glance, is simple—two pull-down
menus and a flipbook player. That simplicity proves quite illu-
sory as you begin to delve into it. Camera tracking is complex,
and the toolbox here is extensive, but the nature of the task
means that you can learn gradually, and very little work will
get you a good initial track.
To start, go to the File menu and select loadimage
sequence, and load up the image sequence you just creat-
ed. Be sure to set movement type and interlace settings,
or your track will not come out properly. Play the clip
through once with the flipbook to make sure there aren’t
any obvious errors.
Now, you need to load camera settings (Fileloadinitial
camera). This is vital if you want the track to work properly,
but it’s also very difficult to get right if you weren’t keeping
notes on the set for focal length, aspect ratio, film back and
(less important) skew angles. If you didn’t keep proper notes,
enter your best guess and go from there, you always can
tweak it later.
The work flow from here is pretty simple. Play through
the clip to make sure the whole sequence loaded properly,
then press track. The computer will select a few dozen
track points and follow them through the duration of the
clip. Depending on the complexity and length of the clip,
this process can run anywhere from a few seconds to a
few hours.
Once the track is done, play it through again, watching
INDEPTH
Figure 1. Voodoo Interface
Figure 2. Camera Settings Window
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